Education Software Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

The Education Software Market Report is Segmented by Type (K-12 Educational Software, University Education Software, Adult Education Software, Elderly Education Software), by Deployment (Cloud, On-Premises), by End-User (Academics Institutes, Corporates, Individuals, Other End-Users), by Geography (North America, Europe, Asia-Pacific, Latin America, Middle East and Africa). The Market Sizes and Forecasts are Provided in Terms of Value (USD) for all the Above Segments.

Education Software Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

Education Software Market Size

Education Software Market Summary
Study Period 2019 - 2030
Market Size (2025) USD 27.80 Billion
Market Size (2030) USD 45.72 Billion
CAGR (2025 - 2030) 10.46 %
Fastest Growing Market Asia Pacific
Largest Market North America
Market Concentration Low

Major Players

Education Software Market Major Players

*Disclaimer: Major Players sorted in no particular order

Compare market size and growth of Education Software Market with other markets in Technology, Media and Telecom Industry

Automation

Digital Commerce

Electronics

Information Technology

Media and Entertainment

Security & Surveillance

Education Software Market Analysis

The Education Software Market size is estimated at USD 27.80 billion in 2025, and is expected to reach USD 45.72 billion by 2030, at a CAGR of 10.46% during the forecast period (2025-2030).

  • In 2024, the education software market, particularly within the EdTech sector, is rapidly evolving, propelled by technological advancements and shifting educational demands. Early 2024 witnessed a surge in investments within the EdTech sector, with 402 deals amassing a whopping USD 1.5 billion in funding during just the first half of the year. This trend underscores the escalating interest in pioneering educational solutions that promise enhanced learning outcomes.
  • There's a pronounced shift towards personalized learning. Companies emphasizing personalization are reaping the rewards, boasting revenues 40% higher than their more traditional counterparts. Furthermore, AI-driven platforms are now adept at customizing learning trajectories, leveraging real-time data on student performance and preferences.
  • Microlearning, characterized by its delivery of content in brief, concentrated bursts, is witnessing a surge in popularity. This is especially true for Gen Z learners, who favor succinct information that seamlessly integrates into their packed schedules. Such a trend underscores the demand for adaptable learning solutions catering to diverse attention spans.
  • The appetite for hybrid learning models, blending face-to-face and online instruction, is on the rise. Data reveals that around 65% of teenagers value in-person interactions during their studies. This preference is spurring the creation of tools designed to ensure smooth transitions between digital and traditional learning environments.
  • Platforms like "Roblox" are witnessing an 87% uptick in educational interest, highlighting the potential of gaming in imparting programming and design skills. Additionally, video-centric learning is on the rise, with platforms such as Khan Academy leading the charge, offering captivating content that empowers students to learn at their own pace.
  • However, the market isn't without its challenges. Budgetary limitations pose a significant hurdle for numerous educational institutions, especially public ones. These financial constraints curtail their capacity to embrace modern educational technologies and infrastructure.
  • The pandemic catalyzed a transition to hybrid learning, merging traditional and online methods. This evolution not only enhances flexibility and accessibility but also caters to a spectrum of learning preferences. Consequently, platforms championing hybrid learning, like Google Classroom and Zoom, have cemented their roles in educational frameworks. The post-COVID-19 era has not only reshaped the education software landscape but has also spotlighted the importance of hybrid models, personalized learning, and data-centric strategies.

Education Software Industry Overview

The Education Software market is highly competitive and fragmented, primarily driven by the presence of major players. These key players employ strategies such as mergers, acquisitions, and product innovations to maintain a competitive edge and broaden their global footprint. Key player include Cleveroad, Inc., InVeritasoft, LLC, Oxagile, LLC and others.

The education software market is witnessing transformative changes characterized by the integration of AI, personalized learning experiences, gamification, and immersive technologies. As educational institutions increasingly adopt these innovations, they aim to enhance student engagement and improve learning outcomes. With significant investments flowing into the EdTech sector, the future looks promising for education software as it continues to evolve to meet the needs of modern learners.

Education Software Market Leaders

  1. Cleveroad, Inc.

  2. InVeritasoft, LLC

  3. Oxagile, LLC

  4. Matellio, Inc.

  5. Inoxoft, LLC

  6. *Disclaimer: Major Players sorted in no particular order
Education Software Market Concentration
Need More Details on Market Players and Competiters?
Download PDF

Education Software Market News

  • October 2024: ArtygenSpace presented its immersive education technology at GITEX 2024, showcasing a vision to transform learning paradigms through innovative educational solutions. The company is showcasing a versatile immersive education platform that spans various industries and educational sectors, allowing participants to get firsthand experience of the benefits of immersive learning through augmented reality (AR) technology.
  • June 2024: CBSE has inaugurated a state-of-the-art video recording studio at the Centre of Excellence, Delhi (East), enhancing digital education through high-quality video production for students, teachers, and parents.

Education Software Market Report - Table of Contents

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET INSIGHTS

  • 4.1 Market Overview
  • 4.2 Industry Attractiveness - Porter's Five Forces Analysis
    • 4.2.1 Bargaining Power of Suppliers
    • 4.2.2 Bargaining Power of Consumers
    • 4.2.3 Threat of New Entrants
    • 4.2.4 Threat of Substitute Products
    • 4.2.5 Intensity of Competitive Rivalry
  • 4.3 Industry Value Chain Analysis
  • 4.4 Assessment of Impact of macroeconomic trends

5. MARKET DYNAMICS

  • 5.1 Market Drivers
    • 5.1.1 Growing Demand for Digital Learning Solutions
    • 5.1.2 Increased Investment in EdTech
  • 5.2 Market Restraints
    • 5.2.1 Budget Constraints and Data Privacy Concerns

6. MARKET SEGMENTATION

  • 6.1 By Type
    • 6.1.1 K-12 Educational Software
    • 6.1.2 University Education Software
    • 6.1.3 Adult Education Software
    • 6.1.4 Elderly Education Software
  • 6.2 By Deployment
    • 6.2.1 Cloud
    • 6.2.2 On-Premises
  • 6.3 By End-user
    • 6.3.1 Academics Institutes
    • 6.3.2 Corporates
    • 6.3.3 Individuals
    • 6.3.4 Other End-users
  • 6.4 By Geography***
    • 6.4.1 North America
    • 6.4.2 Europe
    • 6.4.3 Asia
    • 6.4.4 Australia and New Zealand
    • 6.4.5 Latin America
    • 6.4.6 Middle East and Africa

7. COMPETITIVE LANDSCAPE

  • 7.1 Company Profiles
    • 7.1.1 Cleveroad, Inc.
    • 7.1.2 InVeritasoft, LLC
    • 7.1.3 Oxagile, LLC
    • 7.1.4 Matellio, Inc.
    • 7.1.5 Inoxoft, LLC
    • 7.1.6 Selleo, LLC
    • 7.1.7 HQSoftware, LLC
    • 7.1.8 Vention, Inc.
    • 7.1.9 Miquido, LLC
    • 7.1.10 Chetu, Inc.
  • *List Not Exhaustive

8. INVESTMENT ANALYSIS

9. FUTURE OUTLOOK OF THE MARKET

**Subject to Availability
***In the final report, Asia, Australia, and New Zealand will be studied together as 'Asia Pacific'
You Can Purchase Parts Of This Report. Check Out Prices For Specific Sections
Get Price Break-up Now

Education Software Industry Segmentation

Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software.

The education software market is segmented by type (K-12 educational software, university education software, adult education software, elderly education software), by deployment (cloud, on-premises), by end-user (academics institutes, corporates, individuals, other end-users), by geography (North America, Europe, Asia-Pacific, Latin America, Middle East and Africa). The market sizes and forecasts are provided in terms of value (USD) for all the above segments.

By Type K-12 Educational Software
University Education Software
Adult Education Software
Elderly Education Software
By Deployment Cloud
On-Premises
By End-user Academics Institutes
Corporates
Individuals
Other End-users
By Geography*** North America
Europe
Asia
Australia and New Zealand
Latin America
Middle East and Africa
Need A Different Region or Segment?
Customize Now

Education Software Market Research FAQs

How big is the Education Software Market?

The Education Software Market size is expected to reach USD 27.80 billion in 2025 and grow at a CAGR of 10.46% to reach USD 45.72 billion by 2030.

What is the current Education Software Market size?

In 2025, the Education Software Market size is expected to reach USD 27.80 billion.

Who are the key players in Education Software Market?

Cleveroad, Inc., InVeritasoft, LLC, Oxagile, LLC, Matellio, Inc. and Inoxoft, LLC are the major companies operating in the Education Software Market.

Which is the fastest growing region in Education Software Market?

Asia Pacific is estimated to grow at the highest CAGR over the forecast period (2025-2030).

Which region has the biggest share in Education Software Market?

In 2025, the North America accounts for the largest market share in Education Software Market.

What years does this Education Software Market cover, and what was the market size in 2024?

In 2024, the Education Software Market size was estimated at USD 24.89 billion. The report covers the Education Software Market historical market size for years: 2019, 2020, 2021, 2022, 2023 and 2024. The report also forecasts the Education Software Market size for years: 2025, 2026, 2027, 2028, 2029 and 2030.

Education Software Industry Report

Statistics for the 2025 Education Software market share, size and revenue growth rate, created by Mordor Intelligence™ Industry Reports. Education Software analysis includes a market forecast outlook for 2025 to 2030 and historical overview. Get a sample of this industry analysis as a free report PDF download.